DOOM MINE ADVENTURE (Ehnanced)

This is a game for 1 or 2 players.
You play one of the two museum tour 
guide explorers:

Player 1 controls Fredrik Fortune 
using a joystick in port 2. (Blue)

Player 2 controls Danny Fame using a 
joystick in port 1. (Red)

SCENARIO

Smugglers have stolen two sacred 
crystals from the "National Museum of 
Everything" and left a map behind of 
where they plan to go.

You pick up the plans and head off to 
the heart of Tibet, only to discover 
an ancient mine and as you enter the 
mine, it closes in on you by falling 
rocks. You then discover that the mine 
is transcribed as the "Doom Mine", a 
mine, complete with an underworld.

For many centuries, tales have been 
told that this mine is haunted, and 
belongs to the ancient King Zulog. 
Unfortunately, one of the smugglers 
managed to travel across the mine and 
placed the crystals on the incorrect 
podium. The curse of King Zulog has 
been unleashed, and now the mine is 
even deadlier than you would have 
expected.

PLAYING TH GAME

Guide Fredrik and/or Danny through 
four different zones inside the Doom 
Mine. During the adventure, you will 
encounter ruthless henchmen of the 
smugglers, who are guarding the mine. 
There are also some scary surprises on
the way. Try to make it to the vault 
and retrieve those crystals to break 
the curse of King Zulog.

During your quest you will encounter 
the smugglers, who are armed with 
rifles and plenty of firepower, 
ancient statues that fire lasers, 
beetles, which spit venomous poison, 
ghosts, tentacles, demons and much 
more. There will be some scary 
surprises on the way.

Collect medi-kits to advance your 
score closer to scoring extra lives. 
These boxes will award you 2,000 points.

Remember, the only way in this mine is 
to go forward. There is definitely no 
turning back.

UPDATES:

As this is an enhanced version of 
Doom Mine Adventure. The game was 
enhanced using the SEUCK TITLE SCREEN
MAKER V2.0. The D64 consists the work 
files included.

EHANCEMENTS:

+ New front end 
+ New score panel (Made outside SEUCK 
TITLE MAKER).
+ Background animation
+ Fairer player spawn after death. In 
  order to stop the players from getting
  stuck inside the deadly background.
  
CREDITS:

Game design, graphics, sound effects 
and music by RICHARD BAYLISS

Tape loader system by Martin Piper 
with ZAP 'N LOAD loader game by 
RICHARD BAYLISS

Developed using the SHOOT EM UP 
CONSTRUCTION KIT and SEUCK TITLE SCREEN
MAKER V2.0.

(C)2026 The New Dimension
https://tnd64.dreamhosters.com

This game is PUBLIC DOMAIN software. 
You are welcome to copy and share this 
game as long as it is for free. No part
of this production may be sold in 
digital or physical form without 
permission from the developer of this
game.

